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NPC Generator

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Advanced [show]


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black tunic with violet highlights, and long green pants that bunch up around his shoes. He has wavy auburn hair. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Fonkin was raised in a hard working conservative environment. He worked as a nervous Cartwright and found it very stressful. He has achieved small success as a Cartwright.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Fonkin Beren, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Peridot (30 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Darrow Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown cloak and cross-gartered red stockings. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Darrow grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Darrow Hilltopple, Male Halfling Expert 12
Small (3'0") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 12000 sp. Malachite (5 gp). Chrysoberyl (140 gp). Moss agate (5 gp). Brown diamond (5000 gp). Azurite (5 gp). Red garnet (140 gp).


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Crampernap Welber, Male Gnome Sorcerer 13
Small (3'4") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 73 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Deception +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 3000 gp. Deep blue spinel (700 gp). Coral (110 gp). Iolite (30 gp). Sard (30 gp). Zircon (30 gp). White opal (400 gp). Rock crystal (30 gp). Deep blue spinel (700 gp). Rhodochrosite (7 gp). Aquamarine (700 gp). Banded agate (7 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his gold crest in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Sethrekar has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Sethrekar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Knight

Voice: American accent

Attributes [hide]

Sethrekar Tiammanthyllish, Male Dragonborn Warlock 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. Brown-green garnet (70 gp). Smoky quartz (20 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Caeldrim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a top hat to hide his balding. He has amber eyes and a grey hat with a tan feather.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barrister.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Disciplined, Justice. Bonds: Nature, Job, Criminal record. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Caeldrim Amakiir, Male Elf Cleric 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. Red spinel (90 gp).


Social Check DCs

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