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NPC Generator

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Advanced [show]


Frederick Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso. He is portly but not overly obese. His red hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Half-Elves. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Frederick was born on a far western desert where he grew up under the tutelage of his father, an expert Merchant. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is content

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Bohm, Male Half-Elf Rogue 13
Medium (5'5") Half-Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 89 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 400 pp. Black pearl (700 gp). Zircon (20 gp). Zircon (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). Blue-white diamond (5000 gp). Black star sapphire (700 gp). Malachite (6 gp). Golden pearl (160 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Erdan was raised in a hard working conservative environment. Erdan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erdan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Flaws: Addict. Bonds: Religious, Job, Criminal record, Rich. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Erdan Amakiir, Male Half-Elf Adept 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Lapis lazuli (14 gp).


Social Check DCs


Flame Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is bristling with hidden weapons, mostly clubs and bastard swords. His orange fur is drawn into a tight pony tail with a card scrunchie. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Persistence. Flaws: Greedy. Bonds: Poor, Criminal record, Attractive, Family. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Flame Running, Male Tabaxi Sorcerer 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 73 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Insight +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 50 pp. Pink pearl (80 gp). Eye agate (14 gp). Fire opal (1400 gp). Carnelian (60 gp). Eye agate (14 gp). Blue-white diamond (2000 gp). Hematite (14 gp). Jade (80 gp).


Social Check DCs


Rolen Floshem, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light black in addition to tight pants. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: Born to a Armorer, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolen took refuge in the ruined castle and found the beat up sword and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Armorer again; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Rolen Floshem, Male Elf Bard 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 220 pp. White pearl (160 gp). Citrine (60 gp). Malachite (7 gp). Citrine (60 gp). Rhodochrosite (7 gp). Deep blue spinel (1400 gp). Zircon (60 gp).


Social Check DCs


Nicor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light white in addition to tight pants. His dark red hair is singed and shortened. His white eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor, Job, Family. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Nicor Dread, Male Tiefling Paladin 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)18 (+4) 10 (+0)13 (+1)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Good lock. 1 Superior lock. 1 Good lock.


Social Check DCs

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