Immeral Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.
History: Immeral was raised in a hard working conservative environment. In his 18th year, his parents were killed by a drow raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Tanner.
Motivation: Someone believes him a fraud; and he would like to get married and retire
Ideals: Impeccable, Gifted. Bonds: Job, Enemies, Has a crush. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Bloodstone (50 gp). Sardonyx (50 gp). Lapis lazuli (15 gp). Obsidian (15 gp).
Leucis Secret, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear grey pants and tee shirts. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and he feels kind of lost in life
Flaws: Insomniac, Depressed. Bonds: Poor, Enemies, Nature. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Amethyst (50 gp). Onyx (70 gp). Moss agate (5 gp). 1 Superior lock.
Gilthur Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered glaive and tarnished lance as well. He is bald on top and has large chestnut tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of western immigrants he idolized his father. Through the years after Gilthur was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gilthur's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Zûmug Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Shy, PTSD. Bonds: Military. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
Possessions: 90 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Therai Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black coat over a pastel low-cut shirt, and a small hat upon his head. His chestnut hair is unkempt and raggedy. He has a dull look in his gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100 pp. Brass mug with jade inlays (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
