Diggory Pickering, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.
Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the large cave and found the beat up flail and armor he uses now. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Family, Nature, Rich. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Paymon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He sports a flattop hair cut. His eyes are silver and he is always smoking a pipe.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Sard (40 gp). Silver pearl (80 gp). 1 Good lock.
Erevan Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly ceremonial daggers and shortbows. His blonde hair is still thick. His eyes are hazel and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Erevan was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers.
Ideals: Justice. Flaws: Fearful. Bonds: Criminal record, Family, Nature. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Sardonyx (40 gp).
Xappan Silence, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is red and very short. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Philantrophist, Gifted, Athletic. Bonds: Enemies, Military. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 150 pp. 1 Minor magic item.
Ogg Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He has done his best to style his golden hair to look like a famous performer. His eyes are brown and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ogg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Mentor, Rich. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1000 gp. Amethyst (120 gp). Bloodstone (60 gp). Fire opal (800 gp). Rock crystal (60 gp). Alexandrite (1600 gp).
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