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Advanced [show]


Rimple Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. He has wavy golden hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Rimple is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Farmer.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Extrovert, Fighting. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Rimple Leffery, Male Gnome Barbarian 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 20 (+5)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp.


Social Check DCs


Zepar Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries with him a set of flails on his belt, each one with a opal on the hilt. His hair is brown and very short. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Zepar Aid, Male Tiefling Bard 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)16 (+3) 15 (+2)16 (+3)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Hork Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, blue shirt, and black tie, and carries scimitars. His hair is cut close to his head. He has gray eyes and a red hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Gifted. Bonds: Mentor, Slave. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hork Hackney, Male Half-Orc Bard 6
Medium (6'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 2000 sp. Red-brown spinel (120 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Reynard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He struck the Banker job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Reynard Copeland, Male Human Paladin 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. Red garnet (160 gp). Aquamarine (1600 gp). Carnelian (50 gp). Violet garnet (1600 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His tied-back hair is black. His blue eyes lackadaisically let the world flow into them.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: Born to a Cartwright, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Halfling compassion.

Flaws: Racist, Selfish. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Tallfellow, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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