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Advanced [show]


Lone Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with top hat. His beige fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Lone reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Persistence, Logical. Flaws: Ugly, Disease. Bonds: Military. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Lone Of Ebony, Male Tabaxi Fighter 7
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp. Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Actor again.

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Jebeddo Pingun, Male Gnome Aristocrat 11
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4

Possessions: 11000 sp. Carnelian (20 gp). Amethyst (150 gp). Bloodstone (20 gp). Black pearl (1300 gp). Red spinel (150 gp). Black opal (500 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Ariessus, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a yellow costume with the symbols of death on his torso. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism. Bonds: Job, Slave, Family. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Thamior Ariessus, Male Elf Commoner 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow shirt with thin red vertical stripes and black pants. His hair is chestnut and curly. His blue eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Addict. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Siannodel, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Full Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Qemuel Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His hair is short and dark red. He has several tiny ruby earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Qemuel Rage, Male Tiefling Monk 14
Medium (6'10") Tiefling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 70 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Blue-white diamond (3000 gp). Star rose quartz (70 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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