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NPC Generator

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Advanced [show]


Ahrim Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered grey stockings. He has a moderate pudge and is not very fit. His dark red hair, when down, is lengthy. He has black eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family In his 10th year, his parents were killed by a illithids raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and he's attracted to the pc

Flaws: Hedonist. Bonds: Enemies, Criminal record, Has a crush. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Ahrim Cryptic, Male Tiefling Barbarian 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Moss agate (6 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a black and brown robe with the hood down. His long red fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker. Flaws: Secretive, Fearful. Bonds: Mentor, Poor. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Sun Peak, Male Tabaxi Cleric 8
Medium (6'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Athletics +4, History +7
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Goblin, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing red shirts, loose pants, and blazers most of the time. His tied-back hair is brown. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Shepherd, who enjoyed hunting, Roger was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Roger Koehlanna, Male Half-Elf Druid 6
Medium (4'10") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 300 gp. Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black costume with the symbols of luck on his torso. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast plains. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Horineth, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran, Infernal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 800 gp.


Social Check DCs


Aelar Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He wears a colorful flower in his brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Layabout for hire.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Aelar Hybrid, Male Half-Elf Wizard 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 6 Acid flasks.


Social Check DCs

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