Gargax Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest, while still mostly blue, has prominent grey streaks. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Gargax embodies much of what other species detest in the Dragonborns. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Gargax was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his son; and to find somewhere to settle down
Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Family, Job. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 48 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Paggen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his blonde hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world; and marry his sister to traveling adventurers
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Stylist
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Rhodochrosite (4 gp). 4 Thunderstones.
Miles Burton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is always cut to a buzz. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He has worked as a Sage like his mother before him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Religious. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 110 gp. 1 Breastplate.
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His cinnamon fur is smooth and relatively long. His copper eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Sage, who enjoyed hunting, Seven was taken on many hunting expeditions. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in shortspear use. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business.
Ideals: Fighting, Justice. Bonds: Job, Nature, Enemies. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1200 gp. Jeweled electrum ring (5000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold music box (4000 gp).
Dworic Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long golden hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Extrovert. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan, Undercommon, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. 1 Minor magic item.
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