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NPC Generator

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Advanced [show]


Gunter Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his kukri always slung over his shoulder. His broad hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Gunter Clapham, Male Human Expert 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills History +6, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3000 gp. Eye agate (5 gp). Hematite (5 gp). Blue star sapphire (1200 gp). Rhodochrosite (5 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Emerald (1200 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. His auburn hair is knotted and matted. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Beloril Eversharp, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp.


Social Check DCs


Râsh Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Râsh Winchester, Male Half-Orc Expert 13
Medium (6'1") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Draconic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 2000 gp. Sapphire pendant on gold chain (600 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


William Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He keeps his white hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

William Beitz, Male Half-Elf Druid 8
Medium (4'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Obsidian (8 gp). Alexandrite (600 gp). Iolite (80 gp). Rhodochrosite (8 gp).


Social Check DCs


Bundrigo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Insomniac, Sensitive, Fearful. Bonds: Poor. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Bundrigo Fastfoot, Male Halfling Cleric 11
Small (3'3") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 104 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 80 pp. Alexandrite (1100 gp). Black pearl (1100 gp). Red spinel (50 gp). Azurite (12 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs

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