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Advanced [show]


Gimgen Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a blue wide-brimmed hat and blue clothes. He wears his hair in dreadlocks. His eyes are brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gimgen took refuge in the ruined castle and found the beat up hammer and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Gimgen Broodfist, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Nature +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Chay Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and red with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He has gleaming, smiling green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Weaver father left him crippled. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Selfish, Disease. Bonds: Rich, Military. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Chay Bigheart, Male Halfling Rogue 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a black cloak and cross-gartered grey stockings. His brown hair is kept up in a ponytail inside a small hat. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Ombul Goodearth, Male Halfling Aristocrat 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp. Lapis lazuli (14 gp).


Social Check DCs


Gardain Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely green suit with red socks and a vest with buckled shoes. His golden hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Tanner. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the south. In his 15th year, his parents were killed by a drow raid, leaving Gardain alone in the world. After a stint in an orphanage, he was adopted. He became a Tanner soon after.

Motivation: Wants to open a new tavern; and revenge

Flaws: Disease, Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Gardain Foamtankard, Male Dwarf Aristocrat 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Silver comb with moonstones (400 gp). A roughly beaten golden orb (50 gp). 1 Half-Plate.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair, while still mostly red, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Gifted from a young age, Simon studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He became a Carter soon after.

Motivation: Sabotage a competitor; and to be a mason again

Ideals: Artistic, Pacifist, Gifted. Bonds: Job. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Asheton, Male Human Barbarian 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 170 gp.


Social Check DCs

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