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NPC Generator

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Advanced [show]


Arannis Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Arannis was born on a far southern island where he grew up under the tutelage of his mother, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Opinionated. Bonds: Immigrant, Attractive, Poor. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Arannis Jacobs, Male Half-Elf Expert 3
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ozyman Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a pastel costume with the symbols of strength on his torso. His golden hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can't help but pocket interesting objects he comes across

History: Ozyman was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. He has never given up on his writing dream.

Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac

Ideals: Persistence, Artistic. Flaws: Fearful. Bonds: Criminal record, Attractive. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Ozyman Underbough, Male Halfling Druid 8
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports green clothing, slightly heavier than average wear. His silver hair is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Secretive, PTSD, Mundane. Bonds: Rich. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Erky Ironhide, Male Gnome Warlock 13
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 4000 gp. Violet garnet (1100 gp). Jasper (20 gp). Black pearl (1100 gp). Freshwater pearl (13 gp). Jasper (20 gp). 1 Medium magic item.


Social Check DCs


Namfoodle Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His brown hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Namfoodle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: Namfoodle was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Impeccable, Logical, Persistence. Bonds: Attractive, Adventurer. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Namfoodle Timbers, Male Gnome Barbarian 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 111 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 20 (+5)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +4

Possessions: 900 gp. Black pearl (700 gp). Lapis lazuli (15 gp). Golden pearl (150 gp). Alexandrite (700 gp).


Social Check DCs


Shaká Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Shaká Stafford, Male Half-Orc Adept 4
Medium (6'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs

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