Merihim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long purple hair kept up in a rat tail. His gold eyes peer out from beneath his feathered brown hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Merihim studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Merihim took refuge in the large cave and found the beat up sai and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Justice, Fighting, Gifted. Flaws: Secretive. Bonds: Nature, Debt. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: Golden pearl (70 gp). Smoky quartz (20 gp). Moonstone (20 gp). Blue quartz (9 gp). Black pearl (900 gp). Jet (70 gp). Red spinel (70 gp). Star ruby (500 gp).
Vrondiss Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his copper crest. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Dyer, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (500 gp).
Aramil Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Aramil was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Artistic. Bonds: Attractive, Has a crush, Family. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 30 pp.
Sammal Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mercenary does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has no hair. His thin eyebrows rest above his beady silver eyes.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sammal hails from a village terrorized by goblins. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Revenge.
Flaws: Ugly, Insane. Bonds: Job, Family, Enemies. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Deep green spinel (100 gp). Hematite (8 gp). 1 Minor magic item.
Grûblik Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy brown suit. He keeps his red hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Grûblik was born the youngest of three triplets. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He has never given up on his singing dream.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, In love. Occupation: Stylist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
