Igden Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.
Personality: He is business-like. He takes instructions and follows them to the letter. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Igden was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Igden was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Igden decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mugrunden Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely tan suit with black socks and a vest with buckled shoes. He wears his blue crest down. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: Sold as a small child to a wizard, Mugrunden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1600 sp. 3 Smokesticks.
Mâku Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mâku took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Religious, Nature, Rich. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 12000 sp. Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a blue coat with black slacks. His chestnut hair is smooth and relatively long. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Traki studied abroad. While studying, he fell in love. They married and had a son. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Mantus Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears a yellow tunic with white highlights, and long black pants that bunch up around his shoes. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady black eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Passionate. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 56 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +7
Possessions: 700 gp. Violet garnet (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp).
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