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NPC Generator

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Advanced [show]


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan costume with the symbols of death on his torso. He keeps his lavender fur in a pixie cut. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Poor. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Windy Mist, Male Tabaxi Druid 4
Medium (5'11") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 18000 cp. Freshwater pearl (7 gp). 1 Minor magic item.


Social Check DCs


Dimble Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, black, dusty cloak. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He was born in the south. Dimble was born on a far southern forest where he grew up under the tutelage of his father, an expert Bellfounder. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Addict. Bonds: Immigrant, In love, Family. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dimble Gobblefirn, Male Gnome Warlock 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3100 sp.


Social Check DCs


Oppleby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Blacksmith uniform. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Blacksmith like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Oppleby Ironhide, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Red garnet (160 gp).


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports blue clothing, slightly heavier than average wear. His crest is rusty and curly. He has gold eyes.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Medrash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Professionalism, Gifted, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Barbarian 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (5 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Taklinn Loderr, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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