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Advanced [show]


Gilbert Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is brown and very short. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Assassin, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Gilbert Galanodel, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10 pp. Jasper (70 gp). Golden yellow topaz (1300 gp). White pearl (80 gp).


Social Check DCs


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His feathered hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his mother. Alston was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fletcher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Family, Immigrant, Job. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Alston Tarkelby, Male Gnome Fighter 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his auburn hair well, parting it to the left. His eyes are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Entrepeneur, Passionate. Flaws: PTSD. Bonds: Rich, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Nordak Caebrek, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 5 Acid flasks.


Social Check DCs


Rathkran Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shield on his belt, and carries shields. He has done his best to style his rusty crest to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. Rathkran was born on a far northern mountains where he grew up under the tutelage of his father, an expert Performer. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Rathkran Turnuroth, Male Dragonborn Aristocrat 10
Medium (6'3") Dragonborn, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 86 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: Freshwater pearl (14 gp).


Social Check DCs


Mehen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" western man, he is typically in his Barkeep uniform. His crest is rusty and curly. His thin eyebrows rest above his beady red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Born to a pair of adventurers, Mehen grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Mehen Hshhsstoroth, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp.


Social Check DCs

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