Wymar Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tan painted combat armor at almost all times. His brown hair, when down, is lengthy. His eyes are green and catlike.
Personality: This man loves dancing and to teach people dancing more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Athletic, Artistic. Bonds: Religious, Rich. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
Eiravel Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: Eiravel was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Fibblestib Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears his white hair down. This green eyed easterner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The war was a terrible time for him, and Fibblestib does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Server, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Fibblestib was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Depressed. Bonds: Military, Poor. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Moon On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has done his best to style his yellow fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Moon's first love is himself. His second love is also himself. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Impeccable. Flaws: Mundane, Racist. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 77 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 1100 pp. Chrysoprase (30 gp). Deep green spinel (110 gp). Deep green spinel (110 gp). Malachite (4 gp). Deep green spinel (110 gp). Citrine (30 gp). Brown-green garnet (110 gp). Coral (110 gp). White opal (600 gp). Red garnet (110 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Coral (110 gp). Emerald (600 gp). Deep blue spinel (200 gp). Alexandrite (200 gp).
Barfa Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a wizard, Barfa was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He wants to get laid.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 400 gp. Obsidian (10 gp). Red-brown spinel (60 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Freshwater pearl (10 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
