Oloric Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered hand crossbow and tarnished sai as well. His blonde hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful brothel owner made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Fighting, Joker, Logical. Bonds: Enemies, Mentor, Religious. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 1 Magnifying glass.
Ratak Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his whip ready. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ratak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting, Joker, Logical. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 129 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 500 pp. Deep blue spinel (400 gp). Chalcedony (80 gp). Lapis lazuli (16 gp). Smoky quartz (80 gp). Eye agate (16 gp). Blue quartz (16 gp). Red-brown spinel (90 gp). Blue quartz (16 gp). Banded agate (16 gp). Fiery yellow corundum (1100 gp). Onyx (80 gp). Red-brown spinel (90 gp). Violet garnet (400 gp). Lapis lazuli (16 gp). White pearl (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zook Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man prefers to wear flannel. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Masseuse.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Persistence, Logical, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 42000 sp. 1 Minor magic item.
Kody Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a green scarf. He has a slight overbite and is overall scrawny. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Gifted, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 800 gp. Moonstone (30 gp). Rock crystal (30 gp). Alexandrite (1000 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.
Medrash Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to cover his moderate length brass crest. His eyes are red and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to loving parents in a slum to the west. A gifted student he started as a Animal Trainer, but he got bored and became a Crown-heir. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 79 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Goblin, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 130 pp. Old masterpiece painting (1000 gp). Finely wrought small gold bracelet (70 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
