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NPC Generator

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Advanced [show]


Senteq Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin red vertical stripes and black pants. He wears his golden hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Senteq was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Philantrophist, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Senteq Maekkelferce, Male Gnome Warlock 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Delebean Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple violet line shooting up and back down. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Delebean was born with his father's beautiful face. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Logical. Bonds: Attractive, Religious. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Delebean Murnig, Male Gnome Commoner 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His yellow fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Bonds: Poor, Attractive, Guardian, Military. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Emerald Of Wine, Male Tabaxi Druid 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1200 gp. Smoky quartz (20 gp). Lapis lazuli (16 gp). Black pearl (200 gp). Eye agate (16 gp).


Social Check DCs


Skamos Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His red hair is heavily combed to the left. His half smiles and black eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Skamos Sanity, Male Tiefling Expert 16
Medium (5'0") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 92 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)19 (+4) 17 (+3)13 (+1)
Skills Acrobatics +7, Investigation +9
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Ignan, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +9

Possessions: 1000 gp. Malachite (9 gp). Rose (30 gp). Azurite (9 gp). Rose (30 gp). Sard (30 gp). Black pearl (400 gp). Eye agate (9 gp). Chrysoberyl (140 gp). Coral (140 gp). Deep blue spinel (400 gp). Black opal (500 gp). Smoky quartz (30 gp). Obsidian (9 gp). Red garnet (140 gp). Black pearl (400 gp). Tourmaline (140 gp). Bloodstone (30 gp). Peridot (30 gp). Malachite (9 gp). White opal (500 gp). Black pearl (400 gp). Jade (140 gp). 1 Medium magic item.


Social Check DCs


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. With bright silver hair and a scraggly beard. His eyes are green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Erky Raulnor, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 48 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 21 (+5)16 (+3) 15 (+2)12 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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