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Advanced [show]


Adrik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports brown clothing, slightly heavier than average wear. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Adrik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Religious, Nature. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Adrik Battlehammer, Male Dwarf Sorcerer 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 sp. Malachite (8 gp). Eye agate (8 gp).


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Carpenter, but he was a colossal failure. He struck the Shoemaker job and began his own company from there.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Entrepeneur, Athletic, Gifted. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Tod Elderberry, Male Halfling Barbarian 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Smoky quartz (50 gp). Jasper (50 gp).


Social Check DCs


Paymon Love, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. He has styled his dark red hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Persistence, Logical. Flaws: Insane. Bonds: In love, Attractive, Job. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Paymon Love, Male Tiefling Paladin 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 11
Languages Common, Terran, Elven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has done his best to style his blue crest to look like a famous performer. His eyes are likewise gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Herbalist.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Poor, Job. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Bidreked Xephyrbahnor, Male Dragonborn Paladin 11
Medium (6'7") Dragonborn, Chaotic Good (CR 11)
Armor Class 13
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Alexandrite (700 gp). Malachite (6 gp). Azurite (6 gp). Black pearl (700 gp). Emerald (700 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Red garnet (110 gp).


Social Check DCs


Fonkin Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Fonkin Scheppen, Male Gnome Rogue 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp.


Social Check DCs

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