Morkral Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Courier uniform. With bright chestnut hair and a scraggly beard. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.
History: The child of a Carter, who enjoyed hunting, Morkral was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Dayereth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a green coat over a tan low-cut shirt, and a top hat upon his head. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Nature, Enemies. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 71 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 100 pp. Coral (40 gp). Eye agate (12 gp). Deep green spinel (40 gp). Citrine (40 gp). Black opal (600 gp). Golden yellow topaz (1400 gp). Smoky quartz (40 gp).
Cloud Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan wide-brimmed hat and tan clothes. He is portly but not overly obese. His black fur is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Zircon (20 gp). Obsidian (14 gp). Tourmaline (70 gp). Red-brown spinel (70 gp).
Naal Nailo, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light black in addition to tight pants. His white hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Detective and found it very stressful. He has set out to sabotage the competition.
Motivation: To be a Junk Dealer again; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Coral (150 gp). 1 Antitoxin. 4 Holy water.
Sapply Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his silver hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 6 years old his parents immigrated from the south. Through the years after Sapply was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sapply's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Tiger eye turquoise (13 gp). Chalcedony (80 gp). Smoky quartz (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
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