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Advanced [show]


Berrian Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered mace and tarnished rapier as well. His hair is long and brown with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a plains tribe. Through the years after Berrian was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Berrian's father didn't care for him much, and the feeling was mutual. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Server

Voice: Booming voice

Attributes [hide]

Berrian Amakiir, Male Elf Ranger 4
Medium (5'4") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Hûmgrat Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in brown turtlenecks beneath a white coat with green slacks. His white hair is unkempt and raggedy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Engraver in town.

History: Born in the north to a Engraver, Hûmgrat learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: To be a Architect again; and further expansion of business

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Hûmgrat Bentley, Male Half-Orc Adept 12
Medium (5'10") Half-Orc, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Perception +4, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp.


Social Check DCs


Thradal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright red hair and a scraggly beard. His ears are large.

Personality: Thradal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Extrovert, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Thradal Orcfoe, Male Dwarf Wizard 7
Medium (4'3") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 8000 sp. Chalcedony (80 gp). Chalcedony (80 gp). Golden yellow topaz (800 gp). Azurite (14 gp).


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and he perpetually has his halberd ready. He wears his black fur up. His thin eyebrows rest above his beady hazel eyes.

Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.

History: Windy was born the youngest of three triplets. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Servant

Voice: Raspy

Attributes [hide]

Windy Plume, Male Tabaxi Barbarian 7
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 66 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1000 sp. Blue star sapphire (500 gp). Banded agate (11 gp).


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. With a patchy blonde beard and wild blonde hair. His fierce blue eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Immigrant, In love. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Manfred Marlowe, Male Human Expert 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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