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Advanced [show]


Vonbin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Vonbin was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Vonbin Foamtankard, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 66 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a green shirt with thin tan vertical stripes and grey pants. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling black eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Bricklayer business at a young age. His childhood dream was to be a Slave Trader, but he was a colossal failure. Recently the stress of being a Bricklayer has made it difficult for him to sleep.

Motivation: His religion dominates his actions; and to be a slave trader again

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Religious, Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Ahrim Joy, Male Tiefling Ranger 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Dondon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish chestnut hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Dondon Glenfellow, Male Halfling Barbarian 5
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Eye agate (11 gp). Golden yellow topaz (1100 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown pants and tee shirts. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Impulsive. Bonds: Nature, Enemies, Criminal record. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Senteq Leffery, Male Gnome Commoner 12
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 39 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +8, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +6

Possessions: 1000 gp. Deep blue spinel (600 gp). Chalcedony (20 gp). Blue quartz (10 gp). Violet garnet (600 gp). Pink pearl (100 gp).


Social Check DCs


Theodoric Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Impulsive, Racist. Bonds: Job, Rich. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Theodoric Quinton, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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