Baern Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man very much looks the part of a Tanner, and sports empty pouches on his belt. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has worked as a Tanner like his mother before him.
Motivation: His religion dominates his actions.
Ideals: Joker, Professionalism. Bonds: Job, Religious, Mentor. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Vassago Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely grey suit with yellow socks and a vest with buckled shoes. His brown hair is matted, messy, and big. His red unseeing eyes seem to look past you.
Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with finding treasure.
History: The child of a Junk Dealer, who enjoyed hunting, Vassago was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. Iolite (30 gp).
Thoradin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" eastern man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.
Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To reunite with his old friends; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 54 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Alexandrite (700 gp). Alexandrite (700 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item.
Fulbar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in a clean green cloak covering his clean studded leather, and a wedding ring on his left hand. His white hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is mildly Halfling supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.
History: Fulbar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Racist, Shy. Bonds: In love, Attractive, Adventurer. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp.
Gorfel Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with small hat. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing music.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist, Artistic. Bonds: Immigrant, Rich, Job. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
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