Varis Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white leather gloves, a white jacket, and tight pants. He keeps his auburn hair in a flapper bob. He has blue eyes and a white hat with a black feather.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).
Hamil Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears his auburn hair down. He wears large thick round spectacles.
Personality: Hamil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Dilettante, who enjoyed hunting, Hamil was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Nature, In love. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 4000 sp.
Kairon Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His long blue hair is drawn into a two foot long braid. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Military, Family. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Adran Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His hair is brown and very short. His eyes are likewise amber. His teeth are white and perfect.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a necromancer, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Insane. Bonds: Attractive, Mentor, Adventurer. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (300 gp). Large well-done wool tapestry (200 gp).
Nim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Sculptor. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Sculptor. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his old friends; and to settle down with his crush
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Has a crush. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 41 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Solid gold idol (900 gp). Embroidered and bejeweled glove (3000 gp).
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