Brottor Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is black and curly. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Healer, who enjoyed hunting, Brottor was taken on many hunting expeditions. After coming to the age of reason, Brottor took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Expand his business; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Slave Trader
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (90 gp).
Roland Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. With a patchy black beard and wild black hair. His violet eyes are slightly larger than normal.
Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the north. Roland was born on a far northern island where he grew up under the tutelage of his mother, an expert Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Lapis lazuli (5 gp). 1 Masterwork Common Melee.
Wiggan Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.
Personality: Wiggan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Masseuse, his mother struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Ideals: Impeccable, Gifted. Bonds: Adventurer, Attractive, Poor. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 15
Hit Points 70 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1900 gp. Tiger eye turquoise (13 gp). Chrysoberyl (130 gp). Lapis lazuli (13 gp). Onyx (30 gp). Chrysoprase (30 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Barkeep uniform. He wears a Stetson hat to hide his balding. His green eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a wizard, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and further expansion of business
Flaws: Depressed, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 4 Tanglefoot bags. 4 Antitoxin. 1 Everburning torch.
Arumawann Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an entirely grey suit with green socks and a vest with buckled shoes. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise green. His teeth are white and perfect.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Healer father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arumawann was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: A deep hatred of orcs; and many orcs want him driven away
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
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