Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'11" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His yellow fur is still thick. His eyes are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Tree hails from a village terrorized by drow. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and his religion dominates his actions
Ideals: Fighting, Optimist. Bonds: Rich, Enemies, Religious. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 118 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp.
Halander Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a red scarf. He is bristling with hidden weapons, mostly ceremonial daggers and halberds. He wears a top hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A deep hatred of gnolls; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Criminal record, Attractive, Nature, Enemies. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp. Chalcedony (30 gp). Eye agate (15 gp). Amethyst (120 gp).
Naal Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a clover on it. His hair, while still mostly black, has prominent grey streaks. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Naal isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: Born in the east his family was never financially stable. Cursed with a spirit at a very young age, Naal has worked very hard to control his curse. In the meantime he has taken over work as a Tanner and occasionally as a mercenary.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Pacifist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Valorean Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His silver crest is unkempt and raggedy. His fierce gold eyes like to dwell on things.
Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a plains tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 19)
Armor Class 11
Hit Points 127 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A small bag of saffron. (10 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Jeweled anklet (2000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Sapphire pendant on gold chain (2600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item.
Lamlis Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears professional attire. His black hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.
Motivation: He wants revenge against illithids.
Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant, Nature. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. Gold and topaz bottle stopper cork (500 gp).
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