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Advanced [show]


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His silver hair is singed and shortened. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Immigrant. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roger Clapham, Male Human Ranger 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" northern man, he wears a blue armored body suit, with a simple grey line shooting up and back down. His crest is green, silky, and of moderate length. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Engraver. He invites people to come help in his community garden.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To be a Glassblower again; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1800 gp. Aquamarine (200 gp). Red-brown spinel (140 gp). Alexandrite (200 gp). Rhodochrosite (8 gp). Rhodochrosite (8 gp). Brown diamond (4000 gp).


Social Check DCs


Dynamic Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He wears a broad hat to cover his moderate length gray fur. He has several tiny opal earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Dynamic Of Clay, Male Tabaxi Rogue 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Brug Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports black clothing, slightly heavier than average wear. He is an epitome of beauty. His black hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac, Lazy, Insane. Bonds: Attractive. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Brug Willoughby, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Citrine (20 gp).


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered bastard sword and tarnished sword as well. His white hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted druidic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Mindartis Iranapha, Male Elf Cleric 10
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)18 (+4) 14 (+2)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal, Ignan, Orc, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2400 gp. Moss agate (6 gp). Obsidian (6 gp). Sard (40 gp). Pink pearl (40 gp). Star ruby (1400 gp). 1 Minor magic item.


Social Check DCs

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