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NPC Generator

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Advanced [show]


Flame Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying orange fur a little too much giving a sharp orange color. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Immigrant, Slave. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Flame Blossom, Male Tabaxi Commoner 1
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Darkwood Shield.


Social Check DCs


Korag Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears an entirely yellow suit with green socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair is blonde and very short. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Bather business at a young age. Through the years after Korag was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Korag's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new bather responsibilities is difficult

Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Korag Ramsay, Male Half-Orc Expert 5
Medium (5'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogthrak Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Ogthrak Shelby, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Snagog Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant, Military. Occupation: Courier

Voice: Stutters

Attributes [hide]

Snagog Astley, Male Half-Orc Warlock 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 280 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pikar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. His hair is blonde and very short. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Slave Trader, Pikar learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has set out to sabotage the competition.

Motivation: To be a Marshal again; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Rich, Job. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Pikar Warmwater, Male Halfling Fighter 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs

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