Sheggen Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: Sheggen was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Professionalism, Persistence. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 34000 sp. Freshwater pearl (8 gp). Deep blue spinel (700 gp). Coral (90 gp). Aquamarine (700 gp).
Guy Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears baggy brown pantaloons and a violet scarf. He is an epitome of beauty. His hair is silver and very short. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: Guy hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and his spouse's relatives view him with great suspicion
Flaws: Shy, PTSD. Bonds: Attractive, Enemies, Family. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 41 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. Violet garnet (1000 gp).
Ulfgar Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel armored body suit, with a simple tan line shooting up and back down. His blonde hair is kept up in a ponytail inside a top hat. His fierce blue eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. A true patriot, Ulfgar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Healer mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Addict, Disease. Bonds: Military, Rich. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Silent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and grey pants. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His yellow fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against dire rats; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Enemies. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Chem Swift, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses in blue turtlenecks beneath a pastel coat with black slacks. His hair, while still mostly white, has prominent grey streaks. His silver eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 100 pp.
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