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NPC Generator

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Advanced [show]


Kellen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Immigrant, Attractive, Guardian. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Kellen Miggledy, Male Gnome Fighter 8
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Religion +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Giant, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Chad Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries morningstars. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Extrovert. Bonds: Poor, Attractive, Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Ryley, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Hamil Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears brown cloth garments or leather armor. His auburn hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Hamil Jamjar, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Azurite (6 gp). Alexandrite (900 gp).


Social Check DCs


Mehen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His white crest is knotted and matted. His eyes are likewise red.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He inherited the family business which he has now maintained for 14 years.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Mehen Ophinshtalajiir, Male Dragonborn Warlock 17
Medium (6'2") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Sleight of Hand +6, Survival +10
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (7000 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (400 gp). Gold music box (2000 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tanglar Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tanglar is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tanglar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Tanglar Morton, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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