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NPC Generator

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Advanced [show]


Pígug Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Joker. Bonds: Attractive, Poor, Family, Religious. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Pígug Fidget, Male Half-Orc Commoner 17
Medium (5'8") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 46 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3

Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Golden circlet with four aquamarines (5000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Carrie Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His auburn hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: He has always had a great fascination with Half-Elven culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious, Adventurer. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Carrie Fidget, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zepar Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He keeps his purple hair in a pixie cut. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Hedonist, PTSD. Bonds: Immigrant, Religious. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Zepar Agony, Male Tiefling Monk 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Banded agate (16 gp). White pearl (40 gp). Jade (40 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gormogord was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Gormogord Copperkettle, Male Halfling Bard 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Performance +7, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Aquan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2400 gp.


Social Check DCs


Bathin Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in brown turtlenecks beneath a green coat with white slacks. His whole body is exceptionally muscular. His silver hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Bathin Tranquil, Male Tiefling Monk 7
Medium (6'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 18 (+4)16 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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