Chem Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, and he perpetually has his warhammer ready. His hair, while still mostly blue, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He has always had a great fascination with Tiefling culture. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a gnolls raid, leaving Chem alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chem was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Racist, Hedonist, Mundane. Bonds: Enemies. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 117 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Solid gold idol (400 gp). Carved bone or ivory statuette (80 gp). A delicate brass dragon egg (80 gp). Old masterpiece painting (900 gp). Solid gold idol (400 gp).
Seebo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern man, he tends to wear a large tan jacket. His golden hair has been sun bleached extensively. His blue eyes are slightly larger than normal.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Religious, Nature, Immigrant, Criminal record. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 31000 sp.
Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His green crest is kept up in a ponytail inside a feathered hat. He has gold eyes and a green hat with a brown feather.
Personality: Eccentric and domineering, Donaar will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. He worked as a nervous Merchant and found it very stressful. He has set out to sabotage the competition.
Motivation: To protect his home; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Nature, Job, Guardian. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +11 / 5d6+5, Ranged +6 / 5d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 13000 gp. Rose (30 gp). Chrysoberyl (140 gp). Malachite (13 gp). Hematite (13 gp). Freshwater pearl (13 gp). Fiery yellow corundum (900 gp). Azurite (13 gp). Peridot (30 gp). Black star sapphire (900 gp). Black pearl (300 gp). Citrine (30 gp). Jet (140 gp). Brown-green garnet (140 gp). Blue quartz (13 gp). Red-brown spinel (140 gp). Chrysoprase (30 gp). Fire opal (900 gp). Chalcedony (30 gp). Blue star sapphire (900 gp). Carnelian (30 gp). Coral (140 gp). Fire opal (900 gp). 1 Major magic item.
Ortegar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright auburn hair and a scraggly beard. His eyes are a pleasant amber.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a necromancer, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 105 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 400 pp. A delicate silver chain set with a tourmaline (30 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (90 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (90 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Lance Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Spy, he is not a threatening figure. His auburn hair is still thick. This amber eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.
History: Lance was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Spy. Recently he has begun working with bootleggers and crooks.
Motivation: He is unsatisfied with his job; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record, Attractive. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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