Rivaan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black crest is smooth and relatively long. He has a dull look in his gold eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 3 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, Rivaan has worked very hard to control his curse. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world; and to be a mayor again
Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 11000 gp. Rhodochrosite (14 gp). Obsidian (14 gp). Alexandrite (400 gp). Chrysoberyl (80 gp). Alexandrite (400 gp). Black pearl (400 gp). Chrysoberyl (80 gp). Emerald (1400 gp). Aquamarine (400 gp). Red spinel (80 gp). Aquamarine (400 gp). Fiery yellow corundum (1400 gp). Blue sapphire (1400 gp). White opal (1400 gp). 1 Medium magic item. 1 Medium magic item.
Naeris Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast forest. His childhood dream was to be a Merchant, but he was a colossal failure. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and to be a merchant again
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature, Job. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 118 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Deep blue spinel (200 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Silver pearl (40 gp). Alexandrite (200 gp). Violet garnet (200 gp). Obsidian (13 gp). Silver pearl (40 gp). Blue quartz (13 gp). Smoky quartz (70 gp). Alexandrite (200 gp). 1 Medium magic item.
Pâsh Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a fine chain shirt which he covers with white colored cloaks and clothing. His right leg appears badly burned and disfigured. His tied-back hair is silver. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Ruler. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. Pâsh was born on a far southern island where he grew up under the tutelage of his mother, an expert Ruler. He struck the Ruler job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Mentor, Immigrant. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Elven, Giant, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Smoking Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Impeccable, Joker. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 74 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 19 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: Just what you see.
Quarethon Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His red crest is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Entrepeneur. Flaws: Insane, Ugly. Bonds: Rich, Mentor. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 9
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Abyssal, Giant
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 2000 gp. Aquamarine (1600 gp).
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