Kairon Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is braided into rings. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Miller, who enjoyed hunting, Kairon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the old dungeon and found the beat up crossbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kairon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Find a way to reverse the transformation of his brother; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Family. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp.
Quarion Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries nunchakus. His hair is golden and curly. His eyes are gray and catlike.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Quarion was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Fighting, Professionalism. Bonds: Job, In love, Slave. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 29 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Celestial, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 240 pp. Star rose quartz (80 gp). Bloodstone (80 gp). 1 Minor magic item.
Randal Melancon, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Randal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Layabout and was forced into it by his family.
Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Terran, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Fire opal (1200 gp). Black star sapphire (1200 gp). Blue quartz (14 gp).
Lone Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his flail, and sports empty pouches on his belt. His fur is cut close to his head. His eyes are likewise green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: Lone hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Joker, Artistic. Bonds: Enemies, Family. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 250 pp. Brass mug with jade inlays (200 gp).
Norman Axton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a black tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is blonde and curly. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A strong sense of loyalty to Human people; and to settle down with his crush
Flaws: Antagonistic, Racist. Bonds: Rich, Job, Has a crush. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
