Barendd Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears just a green suit. He is bald on top and has large black tufts of hair around his ears. He has several tiny jet earrings on each ear.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Interpreter, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.
Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 69 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 1000 gp. Eye agate (15 gp). Blue sapphire (400 gp). Amethyst (90 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). Bloodstone (40 gp). Rose (40 gp). Silver pearl (90 gp). Freshwater pearl (15 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kaladan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. His green crest is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Alexandrite (700 gp). Zircon (70 gp). Rhodochrosite (16 gp). White pearl (60 gp).
Jebeddo Gummen, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Armorer uniform. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Spice Merchant, but he got bored and became a Armorer. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Expand his business; and to protect his home
Flaws: Ugly, Fearful. Bonds: Job, Guardian, Poor. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (110 gp). Gold dragon comb with red garnet eye (900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Raymond Acton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He left for the west, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Denholm, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear black pants and tee shirts, marred by beers. He has a small bristly mustache and wavy auburn hair. His fierce brown eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and to be a roofer again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. Bloodstone (30 gp).
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