Art Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He wears a deerstalker hat to cover his moderate length brown fur. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.
Motivation: Money/treasure; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 30000 cp. 1 Minor magic item.
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to be a carter again
Ideals: Gifted, Persistence. Flaws: Ugly, Mundane. Occupation: Masseuse
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a bastard sword. His hair, while still mostly red, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Laborer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Poor, Family. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Srorthen Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. His red crest is still thick. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end.
Ideals: Philantrophist. Flaws: Addict, Emotional, Antagonistic. Bonds: Poor. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 67 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: Just what you see.
Art Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. He keeps his beige fur in a pixie cut. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Gifted from a young age, Art studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: To protect his home; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Guardian. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 90 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Rose (40 gp). Pink pearl (50 gp). Tiger eye turquoise (8 gp). Jet (50 gp). Eye agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
