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Advanced [show]


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He sports a flattop hair cut. His eyes are black and beady.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Mentor. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Qemuel Ennui, Male Tiefling Expert 4
Medium (5'7") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Silvo Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his flail ready. His hair is long and auburn with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: Silvo lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Regain custody of his daughter; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Family, Mentor. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Silvo Thorngage, Male Halfling Monk 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Beiro Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Immigrant, Family. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Beiro Horineth, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)10 (+0) 8 (-1)11 (+0)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Rhodochrosite (7 gp). Zircon (80 gp). Malachite (7 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hirrathak Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He wears a top hat to hide his balding. His fierce red eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His mother raised him in a mountain cabin. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and to reunite with his absent father

Flaws: Depressed. Bonds: Rich, Nature, Family, Adventurer. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Hirrathak Pfaphnyrennish, Male Dragonborn Barbarian 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 14
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 15 (+2)19 (+4)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp. Star ruby (600 gp). Carnelian (80 gp).


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: Erky was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Joker, Logical. Bonds: Attractive, Job, Enemies. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Erky Beren, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs

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