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Advanced [show]


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His silver hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Rimple Horcusporcus, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 18 (+4)15 (+2)
Skills Medicine +6, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. A gifted student he started as a Weaver, but he got bored and became a Navigator. He has worked as a Navigator like his father before him.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Military, Adventurer, Job, Family. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Guy Blythe, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zog Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear blue tank tops with grey pants, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: In love, Attractive, Nature, Military. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Zog Winterbourne, Male Half-Orc Adept 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sickle. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Passionate, Entrepeneur. Bonds: Military, Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Dalton, Male Human Aristocrat 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 90 pp. Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a simple brown robe with black stripes complete with hood, and his gloved hand is found clutching a nunchaku. With a patchy red beard and wild red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Family. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Jebeddo Ironhide, Male Gnome Monk 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Obsidian (15 gp). Red-brown spinel (90 gp). Jade (90 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs

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