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Jade In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His red fur, when down, is lengthy. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 7 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Jade In the Wind, Male Tabaxi Cleric 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 110 pp. White pearl (130 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Silver pearl (130 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Redfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear flannel. His hair is chestnut and very short. His eyes are a pleasant amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Weaver, Gerald learned a great deal about his father's area of expertise. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Weaver like his father before him.

Motivation: To be a Mayor again.

Flaws: Secretive, Insomniac. Bonds: Job, Military. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Gerald Redfield, Male Human Rogue 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large black tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Watson wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Watson Wildheart, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Nirgel Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Cartwright uniform. He sports a flattop hair cut. His gold unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Cartwright and found it very stressful. He has worked as a Cartwright like his mother before him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Guardian. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Nirgel Glory, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is long and silver with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His eyes are green and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Grisha was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Rich, Job. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Grisha Abram, Male Half-Orc Paladin 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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