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Advanced [show]


Tordek Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: Tordek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tordek was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: To be a Detective again; and wishes to resurrect an old love

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Job, In love. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Tordek Rubyeye, Male Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Zedaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. He wears a broad hat to cover his moderate length silver crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His father was a soldier and died while he was still young. Zedaar was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want him driven away; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Zedaar Shestendeliath, Male Dragonborn Druid 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 220 pp. Citrine (20 gp). Onyx (20 gp). Brown-green garnet (160 gp). Rhodochrosite (8 gp). Black pearl (1200 gp). Amber (160 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Modean Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blue hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Poor. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Modean Fear, Male Tiefling Aristocrat 5
Medium (5'2") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. Zircon (70 gp). Coral (60 gp). Jasper (70 gp).


Social Check DCs


Dimble Offund, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'8" and is dressed in an above average manner. He has done his best to style his red hair to look like a famous performer. He has blue eyes and a green hat with a tan feather.

Personality: He is overprotective of those who hire his services. Dimble is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: To unite with his sister.

Flaws: Racist. Bonds: Attractive, Guardian, Family, Mentor. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Dimble Offund, Male Gnome Fighter 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 19 (+4)16 (+3) 12 (+1)12 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran, Infernal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp.


Social Check DCs


Abad Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears red leather gloves, a red jacket, and tight pants. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Abad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Poor, Family. Occupation: Doctor

Voice: German accent

Attributes [hide]

Abad Principle, Male Tiefling Wizard 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 280 gp.


Social Check DCs

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