Kody Marlowe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Family. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 130 pp. Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Henk Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has blue eyes and a red hat with a tan feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Henk studied abroad. His father was a soldier and died while he was still young. Henk was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Military, Adventurer. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.
Moon Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. He has done his best to style his red fur to look like a famous performer. His half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Moon was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Bonds: Poor, Attractive, Religious. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Abyssal, Elven, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
Possessions: 80 pp. Star rose quartz (60 gp). Chalcedony (60 gp). Brown-green garnet (70 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan feathered hat and tan clothes. He wears his brown fur up. His blue eyes dart from person to person.
Personality: Eccentric and domineering, Windy will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He wants revenge against brigands; and to unite with his brother
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Family, Criminal record, Enemies. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Brottor Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His golden hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to protect his home
Flaws: Selfish. Bonds: Attractive, Immigrant, Mentor, In love. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!