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Advanced [show]


Drogo Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair and beard is wavy and long. His eyes are likewise hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful slaver made him what he is. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Greedy, Hedonist. Bonds: Mentor, Adventurer, Family. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Drogo Rodney, Male Human Rogue 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Delg Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Delg studied abroad. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Military. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Delg Aranore, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Percival Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Stableman, Percival learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Percival Deighton, Male Human Monk 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Oren Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Oren was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Miller.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Oren Warmwater, Male Halfling Aristocrat 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Aelar Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a white scarf. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His black hair is lengthy. His eyes are likewise amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich southern family. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Fighting, Philantrophist, Athletic. Bonds: Rich, Enemies. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Aelar Holimion, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Religion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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