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Cimer Wit, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Sage. His hair is black, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Shy. Bonds: Immigrant, Attractive, Job, Rich, Nature. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Cimer Wit, Male Tiefling Sorcerer 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Terran, Gnome
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666530000

Possessions: 900 gp. Malachite (4 gp). Moss agate (4 gp). Azurite (4 gp). Black pearl (600 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Logical, Persistence. Bonds: Military, Family. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Right-Handed Of Spirit, Male Tabaxi Cleric 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 13 (+1)18 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Trail Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. His fur is cut close to his head. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Actor, Trail learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Actor and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Justice. Bonds: Job, Adventurer. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Trail Thundercloud, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Azaki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears violet leather gloves, a violet jacket, and tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He now mingles about in high society.

Motivation: To be a Apothecary again; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Rich. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Azaki Sylvaranth, Male Elf Fighter 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rose (40 gp). Chrysoberyl (160 gp). Red-brown spinel (160 gp). 4 Alchemist’s fire. 3 Antitoxin. 4 Holy water.


Social Check DCs


Odorr Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. His auburn hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Addict, Shy. Bonds: Family, Mentor. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Odorr Alby, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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