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Advanced [show]


Duergath Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of drow

Flaws: Depressed. Bonds: Immigrant, Has a crush, Religious, Enemies. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Duergath Gorunn, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Thervan Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large white jacket. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He dislikes all the random violence that takes place in the east. He works hard and plays hard.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thervan took refuge in the large cave and found the beat up sickle and armor he uses now. He struck the Glassblower job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Hedonist, Greedy. Bonds: Attractive, Nature, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Thervan Liadon, Male Elf Ranger 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +3, Stealth +8
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Fire opal (1200 gp). Amber (90 gp). Tiger eye turquoise (15 gp). Deep blue spinel (700 gp). Bloodstone (70 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Brown-green garnet (90 gp). Lapis lazuli (15 gp).


Social Check DCs


Salasar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His crest is short and white. His gold eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer mother left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Disciplined, Optimist. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Salasar Pyraxtallinost, Male Dragonborn Warlock 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 18 (+4)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 90 pp.


Social Check DCs


Orsik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Scribe does, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by drow. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To be a Carpenter again.

Ideals: Joker. Bonds: Job, Attractive, Enemies, Religious. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Orsik Hammerstone, Male Dwarf Commoner 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His white hair is smooth and relatively long. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Joser was raised in a hard working conservative environment. He worked as a nervous Bellfounder and found it very stressful. He has never given up on his painting dream.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Joser Quickstep, Male Halfling Aristocrat 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. White opal (600 gp). Red-brown spinel (80 gp). Tiger eye turquoise (15 gp).


Social Check DCs

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