Miles Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his black robe and has his trident always slung over his shoulder. His white hair is thinning but still full. His eyes are a pleasant blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Navigator, Miles learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Zircon (50 gp). Rhodochrosite (11 gp). Coral (140 gp). Amethyst (140 gp). Amethyst (140 gp). Pink pearl (140 gp). 1 Minor magic item.
Krimmon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes peer out from beneath his top violet hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Masseuse profession.
History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Regain custody of his daughter; and he desires power and/or immortality
Bonds: Family, Job, Nature, Adventurer. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 99 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 900 pp. Azurite (5 gp). Moss agate (5 gp). Iolite (60 gp). Obsidian (5 gp). Jasper (60 gp). Chalcedony (60 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy violet suit. He sports a flattop hair cut. He has violet eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Dimble grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Fighting. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Tiger eye turquoise (5 gp). Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp).
Borun Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'4" and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 56 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Abyssal, Infernal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7
Possessions: 4000 gp. Old masterpiece painting (2300 gp). Cloth of gold vestments (140 gp). Old masterpiece painting (2300 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple yellow robe with white stripes complete with hood. He sports a flattop fur cut. His eyes are amber and beady.
Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.
History: Seven lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister.
Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
