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NPC Generator

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Advanced [show]


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a moderate pudge and is not very fit. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Rich, Has a crush. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Eberk Strongheart, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His black hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: Born to a Painter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Adelard Teinithra, Male Half-Elf Commoner 15
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills History +6, Medicine +8
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 8000 gp. Amber (120 gp). Hematite (5 gp). Moonstone (40 gp). Jade (120 gp). White pearl (120 gp). Jet (120 gp). Fiery yellow corundum (1100 gp). Chrysoberyl (120 gp). Tourmaline (120 gp). Emerald (1100 gp). Chrysoprase (40 gp). Golden yellow topaz (500 gp). Freshwater pearl (5 gp). Aquamarine (500 gp). Malachite (5 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely violet suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Rich, Family. Occupation: Beggar

Voice: American accent

Attributes [hide]

Koeth Coleman, Male Half-Elf Cleric 15
Medium (4'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)18 (+4) 17 (+3)14 (+2)
Skills Insight +8, Religion +9
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll, Infernal, Gnome
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 900 pp. Obsidian (5 gp). Star rose quartz (80 gp). Moonstone (80 gp). Iolite (80 gp). Citrine (80 gp). Azurite (5 gp). Golden yellow topaz (1500 gp). Deep green spinel (140 gp). Black star sapphire (700 gp). 1 Medium magic item.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears light armors faded through time and improper care. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: Miles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Insane, Mundane, Shy. Bonds: Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Gracey, Male Human Paladin 9
Medium (6'1") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Dyer, Everard learned a great deal about his father's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Everard Branson, Male Human Monk 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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