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Advanced [show]


Brug Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Brug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a illithids raid, leaving Brug alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Slave, Mentor, Enemies. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Brug Blackwood, Male Half-Orc Sorcerer 3
Medium (6'9") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (400 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Qemuel Belief, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He is physically well-built. He wears a feathered hat to hide his balding. His eyes are red and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shepherd like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a barber again

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Qemuel Belief, Male Tiefling Aristocrat 6
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Cloud In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple red robe with green stripes complete with hood. He is portly but not overly obese. He has styled his brown fur well, parting it to the left. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Cloud In the Storm, Male Tabaxi Ranger 2
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. Jet (140 gp). Azurite (4 gp). 1 Breastplate.


Social Check DCs


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries ceremonial daggers. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Crown-heir, who enjoyed hunting, Three was taken on many hunting expeditions. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Three Hummingbird, Male Tabaxi Monk 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


Vlorn Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His hair is short and chestnut. His fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Vlorn will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Vlorn Bigheart, Male Halfling Commoner 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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