Uraim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His blonde hair is long and unkept. His green eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.
History: Uraim hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge.
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Enemies. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp.
Donaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His crest is bronze and curly. His eyes are a pleasant red.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Map Maker, who enjoyed hunting, Donaar was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: To be a Map Maker again; and to reunite with his absent father
Bonds: Job, Religious, Nature, In love, Family. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Ulblyn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tan trousers with green and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He has no hair. His amber eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Herbalist.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Flaws: Antagonistic, Shy. Bonds: Criminal record, Job, Enemies. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Large well-done wool tapestry (300 gp).
Alexandre Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a yellow coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His hair is golden and curly. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Immigrant, Job. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp. Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.
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