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NPC Generator

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Lorm Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a brown suit. His white hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was born on a small isolated farm. Lorm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist, Persistence. Bonds: Attractive, Nature, Guardian. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Lorm Upton, Male Half-Orc Monk 12
Medium (6'0") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Onyx (50 gp). Star rose quartz (50 gp). Amber (100 gp). Jasper (50 gp). Amethyst (100 gp). Aquamarine (200 gp). Rhodochrosite (10 gp).


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is greasy and uncared for. His thin eyebrows rest above his beady red eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zedaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zedaar. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Warlock 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 40000 sp.


Social Check DCs


Ortegar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy blue pantaloons and a yellow scarf. He wears his auburn hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Addict. Bonds: Family, Mentor, Job. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Ortegar Hilltopple, Male Halfling Barbarian 10
Small (3'1") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 72 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 170 pp. Jasper (50 gp). Zircon (50 gp). Deep green spinel (80 gp). Eye agate (13 gp). Fire opal (1200 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His skin is fair and his fingers are delicate and long. His silver hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has all his life been fascinated with painting.

History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered painting. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Aust Withrethin, Male Half-Elf Warrior 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lamlis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a long, brown cloak. He sports a flattop hair cut. His eyes are green and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Soapmaker profession.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: An old rival family wants him found; and doesn't want to be a apothecary and was forced into it by his family

Flaws: Ugly, Secretive. Bonds: Job, Nature, Has a crush, Family. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Lamlis Floshem, Male Elf Commoner 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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