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Advanced [show]


Broce Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Mercenary does. His golden hair is kept up in a ponytail inside a small hat. He has blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy. Bonds: Job, Mentor, Adventurer. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Broce Gobblefirn, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He sports a long golden beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Spice Merchant.

Flaws: Mundane. Bonds: Attractive, Has a crush, Mentor, Criminal record. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Gerald Bristol, Male Human Expert 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)17 (+3) 17 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Warryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant, Slave. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Warryn Fapplestamp, Male Gnome Bard 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 75 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 17 (+3)18 (+4)
Skills Perception +8, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome, Giant
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 400 pp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Aust Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Entrepeneur. Bonds: Job, Adventurer, Religious, Rich. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Aust Withrethin, Male Elf Paladin 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and carries flails. His hair is always cut to a buzz. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Guardian. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Randal Heiser, Male Human Fighter 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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